Vigilante Game Framework  1.0.0.8
A 2D/3D C++ Game Framework using SFML.
VMusic Member List

This is the complete list of members for VMusic, including all inherited members.

Attenuation()VMusic
ChannelCount()VMusic
Duration()VMusic
Fade(bool fadeIn, float fadeLength, float maxVolume=100.0f, float minVolume=0.0f)VMusic
Loop()VMusic
MinDistance()VMusic
OpenMusicFile(const sf::String &filename)VMusic
OpenMusicMemory(const void *data, size_t size)VMusic
OpenMusicStream(sf::InputStream &stream)VMusic
Pause()VMusic
Pitch()VMusic
Play()VMusic
PlayOffset()VMusic
Position()VMusic
RelativeToListener()VMusic
SampleRate()VMusic
SetAttenuation(float attenuation)VMusic
SetLoop(bool loop, float loopStart=0, float loopEnd=0)VMusic
SetMinDistance(float distance)VMusic
SetPitch(float pitch)VMusic
SetPlayOffset(float offset)VMusic
SetPosition(float x, float y, float z)VMusic
SetPosition(const sf::Vector3f &position)VMusic
SetRelativeToListener(bool relative)VMusic
SetVolume(float volume)VMusic
Status()VMusic
Stop()VMusic
Update(float dt)VMusic
VMusic() (defined in VMusic)VMusic
Volume()VMusic
~VMusic() (defined in VMusic)VMusicvirtual