Vigilante Game Framework  1.0.0.8
A 2D/3D C++ Game Framework using SFML.
VPath Member List

This is the complete list of members for VPath, including all inherited members.

AddPoint(sf::Vector2f point)VPath
ClearPath()VPath
CURVE enum valueVPath
Draw(sf::RenderTarget &RenderTarget)VPath
GetInterpolationType()VPath
GetNumPoints()VPath
GetPathType()VPath
GetPoint(float t)VPath
GetSpeed()VPath
IsActive()VPath
LINE enum valueVPath
NUMPATHTYPES enum value (defined in VPath)VPath
RemovePoint(unsigned int index)VPath
SetInterpolationType(VInterpolate::VInterpolateType type)VPath
SetPath(const std::vector< sf::Vector2f > &points)VPath
SetPathType(VPathType pathType)VPath
SetSpeed(float speed)VPath
SetUpdateAngle(bool active)VPath
StartFollowing(VObject *object, std::function< void()> onComplete)VPath
StopFollowing()VPath
Update(float dt)VPath
VPath()=default (defined in VPath)VPath
VPathType enum nameVPath
~VPath()=default (defined in VPath)VPath