| active | VBase | |
| alive | VBase | |
| ApplyForceAtLocalPoint(sf::Vector2f force, sf::Vector2f point) | VPhysicsObject | |
| ApplyForceAtWorldPoint(sf::Vector2f force, sf::Vector2f point) | VPhysicsObject | |
| ApplyImpulseAtLocalPoint(sf::Vector2f impulse, sf::Vector2f point) | VPhysicsObject | |
| ApplyImpulseAtWorldPoint(sf::Vector2f impulse, sf::Vector2f point) | VPhysicsObject | |
| baseObject | VPhysicsObject | protected |
| body | VPhysicsObject | protected |
| bodyType | VPhysicsObject | protected |
| BOX enum value (defined in VPhysicsObject) | VPhysicsObject | |
| CIRCLE enum value (defined in VPhysicsObject) | VPhysicsObject | |
| CUSTOM enum value (defined in VPhysicsObject) | VPhysicsObject | |
| Deinitialise(VPhysicsCPSpace *space) | VPhysicsObject | |
| Destroy() override | VPhysicsObject | virtual |
| Draw(sf::RenderTarget &RenderTarget) | VBase | inlinevirtual |
| DYNAMIC enum value (defined in VPhysicsObject) | VPhysicsObject | |
| exists | VBase | |
| GetBaseObject() | VPhysicsObject | |
| GetBody() | VPhysicsObject | |
| GetBodyType() | VPhysicsObject | |
| GetDensity() | VPhysicsObject | |
| GetForce() | VPhysicsObject | |
| GetFriction() | VPhysicsObject | |
| getPolyVertCount | VPhysicsObject | protected |
| GetShape() | VPhysicsObject | |
| GetShapeType() | VPhysicsObject | |
| GetSurfaceVelocity() | VPhysicsObject | |
| GetTorque() | VPhysicsObject | |
| Initialise(VPhysicsCPSpace *space) | VPhysicsObject | |
| Kill() | VBase | inlinevirtual |
| KINEMATIC enum value (defined in VPhysicsObject) | VPhysicsObject | |
| LINE enum value (defined in VPhysicsObject) | VPhysicsObject | |
| RefCount | VBase | |
| Revive() | VBase | inlinevirtual |
| SetBodyType(VObjectType bodyType) | VPhysicsObject | |
| SetDensity(float density) | VPhysicsObject | |
| SetForce(sf::Vector2f force) | VPhysicsObject | |
| SetFriction(float friction) | VPhysicsObject | |
| SetSurfaceVelocity(sf::Vector2f surfaceVelocity) | VPhysicsObject | |
| SetTorque(float torque) | VPhysicsObject | |
| shape | VPhysicsObject | protected |
| shapeType | VPhysicsObject | protected |
| STATIC enum value (defined in VPhysicsObject) | VPhysicsObject | |
| type | VBase | |
| Update(float dt) override | VPhysicsObject | virtual |
| VBase() (defined in VBase) | VBase | inline |
| VClearLog() | VBase | static |
| visible | VBase | |
| VLog(const char *fmt,...) | VBase | static |
| VLogError(const char *fmt,...) | VBase | static |
| VObjectShape enum name | VPhysicsObject | |
| VObjectType enum name | VPhysicsObject | |
| VPhysicsObject(VObject *Object, VObjectType BodyType, VObjectShape Shape=VObjectShape::BOX, std::vector< sf::Vector2f > Verts={}) | VPhysicsObject | |
| VString(const char *fmt,...) | VBase | static |
| VSUPERCLASS typedef | VPhysicsObject | |
| ~VBase() (defined in VBase) | VBase | inlinevirtual |