Vigilante Game Framework  1.0.0.8
A 2D/3D C++ Game Framework using SFML.
VPostEffectBase Member List

This is the complete list of members for VPostEffectBase, including all inherited members.

Apply(const sf::Texture &input, sf::RenderTarget &output)=0VPostEffectBasepure virtual
applyShader(const sf::Shader &shader, sf::RenderTarget &output)VPostEffectBaseprotectedstatic
isSupported()VPostEffectBasestatic
passThrough(const sf::Texture &input, sf::RenderTarget &output)VPostEffectBaseprotectedstatic
Update(float dt)VPostEffectBaseinlinevirtual
VPostEffectBase()=default (defined in VPostEffectBase)VPostEffectBase
~VPostEffectBase()=default (defined in VPostEffectBase)VPostEffectBasevirtual