Vigilante Game Framework
1.0.0.8
A 2D/3D C++ Game Framework using SFML.
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This is the complete list of members for VRandom, including all inherited members.
GetBool(float chance=50.0f) | VRandom | |
GetColor(sf::Color max, sf::Color min) | VRandom | |
GetFloat(float max, float min=0) | VRandom | |
GetInt(int max, int min=0) | VRandom | |
GetVector2f(sf::Vector2f max, sf::Vector2f min=sf::Vector2f()) | VRandom | |
GetVector2i(sf::Vector2i max, sf::Vector2i min=sf::Vector2i()) | VRandom | |
GetVector2u(sf::Vector2u max, sf::Vector2u min=sf::Vector2u()) | VRandom | |
Reset() | VRandom | inline |
Reset(unsigned int seed) | VRandom | inline |
VRandom() (defined in VRandom) | VRandom | inline |
VRandom(unsigned int seed) | VRandom | inline |
~VRandom()=default (defined in VRandom) | VRandom |