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Vigilante Game Framework
1.0.0.8
A 2D/3D C++ Game Framework using SFML.
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This is the complete list of members for VRandom, including all inherited members.
| GetBool(float chance=50.0f) | VRandom | |
| GetColor(sf::Color max, sf::Color min) | VRandom | |
| GetFloat(float max, float min=0) | VRandom | |
| GetInt(int max, int min=0) | VRandom | |
| GetVector2f(sf::Vector2f max, sf::Vector2f min=sf::Vector2f()) | VRandom | |
| GetVector2i(sf::Vector2i max, sf::Vector2i min=sf::Vector2i()) | VRandom | |
| GetVector2u(sf::Vector2u max, sf::Vector2u min=sf::Vector2u()) | VRandom | |
| Reset() | VRandom | inline |
| Reset(unsigned int seed) | VRandom | inline |
| VRandom() (defined in VRandom) | VRandom | inline |
| VRandom(unsigned int seed) | VRandom | inline |
| ~VRandom()=default (defined in VRandom) | VRandom |
1.8.14