Vigilante Game Framework  1.0.0.8
A 2D/3D C++ Game Framework using SFML.
VSoundManager Member List

This is the complete list of members for VSoundManager, including all inherited members.

Cleanup()VSoundManager
GetSound(const sf::String &id)VSoundManager
Load(const sf::String &filename, const sf::String &id)VSoundManager
MasterPitch()VSoundManager
MasterVolume()VSoundManager
Play(const sf::String &id, float volume=100.0f, float pitch=1.0f, bool loop=false)VSoundManager
SetMasterPitch(float pitch)VSoundManager
SetMasterVolume(float volume)VSoundManager
Status(const sf::String &id)VSoundManager
Stop(const sf::String &id)VSoundManager
StopAll()VSoundManager
VSoundManager() (defined in VSoundManager)VSoundManager
~VSoundManager() (defined in VSoundManager)VSoundManager