Vigilante Game Framework  1.0.0.8
A 2D/3D C++ Game Framework using SFML.
VStateManager Member List

This is the complete list of members for VStateManager, including all inherited members.

ChangeState(VState *state)VStateManager
Clear()VStateManager
CurrentState()VStateManager
operator=(VStateManager const &)=delete (defined in VStateManager)VStateManagerprotected
PopState()VStateManager
PushState(VState *state)VStateManager
statesVStateManagerprotected
VStateManager()=default (defined in VStateManager)VStateManager
VStateManager(VStateManager const &)=delete (defined in VStateManager)VStateManagerprotected
~VStateManager() (defined in VStateManager)VStateManagerinline