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Vigilante Game Framework
1.0.0.8
A 2D/3D C++ Game Framework using SFML.
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This is the complete list of members for VStateManager, including all inherited members.
| ChangeState(VState *state) | VStateManager | |
| Clear() | VStateManager | |
| CurrentState() | VStateManager | |
| operator=(VStateManager const &)=delete (defined in VStateManager) | VStateManager | protected |
| PopState() | VStateManager | |
| PushState(VState *state) | VStateManager | |
| states | VStateManager | protected |
| VStateManager()=default (defined in VStateManager) | VStateManager | |
| VStateManager(VStateManager const &)=delete (defined in VStateManager) | VStateManager | protected |
| ~VStateManager() (defined in VStateManager) | VStateManager | inline |
1.8.14