Vigilante Game Framework
1.0.0.8
A 2D/3D C++ Game Framework using SFML.
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This is the complete list of members for VStateManager, including all inherited members.
ChangeState(VState *state) | VStateManager | |
Clear() | VStateManager | |
CurrentState() | VStateManager | |
operator=(VStateManager const &)=delete (defined in VStateManager) | VStateManager | protected |
PopState() | VStateManager | |
PushState(VState *state) | VStateManager | |
states | VStateManager | protected |
VStateManager()=default (defined in VStateManager) | VStateManager | |
VStateManager(VStateManager const &)=delete (defined in VStateManager) | VStateManager | protected |
~VStateManager() (defined in VStateManager) | VStateManager | inline |