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Vigilante Game Framework
1.0.0.8
A 2D/3D C++ Game Framework using SFML.
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This is the complete list of members for VTimerEvent, including all inherited members.
| GetLooping() | VTimerEvent | |
| IsPaused() | VTimer | |
| Microseconds() | VTimer | |
| Milliseconds() | VTimer | |
| Pause() | VTimer | |
| Restart() | VTimer | |
| Resume() | VTimer | |
| Seconds() | VTimer | |
| SetLooping(bool value) | VTimerEvent | |
| Stop() | VTimerEvent | |
| Update(float dt) | VTimerEvent | virtual |
| VSUPERCLASS typedef | VTimerEvent | |
| VTimer() (defined in VTimer) | VTimer | |
| VTimerEvent(unsigned int time, std::function< void()> eventFunction, bool looping=false) | VTimerEvent | |
| ~VTimer() (defined in VTimer) | VTimer | virtual |
| ~VTimerEvent() (defined in VTimerEvent) | VTimerEvent | virtual |
1.8.14