Vigilante Game Framework
1.0.0.8
A 2D/3D C++ Game Framework using SFML.
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This is the complete list of members for VSubState, including all inherited members.
active | VBase | |
Add(VBase *object) | VGroup | |
alive | VBase | |
Cleanup() | VSubState | virtual |
Clear() | VGroup | |
Close() | VSubState | |
CountAlive(bool Recursive=false) | VGroup | |
CountDead(bool Recursive=false) | VGroup | |
Destroy() override | VGroup | virtual |
Draw(sf::RenderTarget &RenderTarget) | VSubState | virtual |
exists | VBase | |
FirstAlive() | VGroup | |
FirstAvailable() | VGroup | |
FirstDead() | VGroup | |
FirstExisting() | VGroup | |
FirstNULL() | VGroup | |
ForEach(std::function< void(VBase *)> function, bool recursive=false) | VGroup | |
ForEachAlive(std::function< void(VBase *)> function, bool recursive=false) | VGroup | |
ForEachDead(std::function< void(VBase *)> function, bool recursive=false) | VGroup | |
ForEachExists(std::function< void(VBase *)> function, bool recursive=false) | VGroup | |
GetGroupItem(int index) | VGroup | |
GetGroupItemAsType(int index) | VGroup | inline |
GetIndexOfItem(VBase *object) | VGroup | |
GetRandom(int min=0, int max=0) | VGroup | |
HandleEvents(const sf::Event &event) | VSubState | inlinevirtual |
Initialise() | VSubState | inlinevirtual |
Kill() override | VGroup | virtual |
length | VGroup | protected |
Length() | VGroup | |
MaxSize | VGroup | protected |
members | VGroup | protected |
OnClose | VSubState | |
OrganiseNULLS() | VGroup | |
ParentState | VSubState | |
PostDraw(sf::RenderTarget &RenderTarget) | VSubState | inlinevirtual |
RefCount | VBase | |
Remove(VBase *object, bool splice=false) | VGroup | |
Reverse() | VGroup | |
Revive() override | VGroup | virtual |
SetFillColour(const sf::Color &color) | VSubState | |
Sort(std::function< bool(VBase *, VBase *)> func) | VGroup | |
Swap(int a, int b) | VGroup | |
TimeManager | VSubState | |
type | VBase | |
Update(float dt) | VSubState | virtual |
UseParentCamera | VSubState | |
VBase() (defined in VBase) | VBase | inline |
VClearLog() | VBase | static |
vertices | VSubState | protected |
VGroup(unsigned int maxSize=0) | VGroup | inline |
visible | VBase | |
VLog(const char *fmt,...) | VBase | static |
VLogError(const char *fmt,...) | VBase | static |
VString(const char *fmt,...) | VBase | static |
VSubState(sf::Color colour=sf::Color::Transparent) | VSubState | |
VSUPERCLASS typedef | VSubState | |
~VBase() (defined in VBase) | VBase | inlinevirtual |
~VSubState() (defined in VSubState) | VSubState | virtual |