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Vigilante Game Framework
1.0.0.8
A 2D/3D C++ Game Framework using SFML.
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This is the complete list of members for VTrailArea, including all inherited members.
| active | VBase | |
| Add(VBase *object) | VGroup | |
| alive | VBase | |
| AlphaMultiplier | VTrailArea | |
| BackgroundTint | VRenderGroup | |
| BlueMultiplier | VTrailArea | |
| Camera | VRenderGroup | |
| Clear() | VGroup | |
| CountAlive(bool Recursive=false) | VGroup | |
| CountDead(bool Recursive=false) | VGroup | |
| Delay | VTrailArea | |
| Destroy() override | VRenderGroup | virtual |
| Draw(sf::RenderTarget &RenderTarget) override | VTrailArea | virtual |
| exists | VBase | |
| FirstAlive() | VGroup | |
| FirstAvailable() | VGroup | |
| FirstDead() | VGroup | |
| FirstExisting() | VGroup | |
| FirstNULL() | VGroup | |
| ForEach(std::function< void(VBase *)> function, bool recursive=false) | VGroup | |
| ForEachAlive(std::function< void(VBase *)> function, bool recursive=false) | VGroup | |
| ForEachDead(std::function< void(VBase *)> function, bool recursive=false) | VGroup | |
| ForEachExists(std::function< void(VBase *)> function, bool recursive=false) | VGroup | |
| GetGroupItem(int index) | VGroup | |
| GetGroupItemAsType(int index) | VGroup | inline |
| GetIndexOfItem(VBase *object) | VGroup | |
| GetRandom(int min=0, int max=0) | VGroup | |
| GetTexture() | VRenderGroup | virtual |
| GreenMultiplier | VTrailArea | |
| Kill() override | VRenderGroup | virtual |
| length | VGroup | protected |
| Length() | VGroup | |
| MaxSize | VGroup | protected |
| members | VGroup | protected |
| OrganiseNULLS() | VGroup | |
| PostEffect | VRenderGroup | |
| postProcessTex | VRenderGroup | protected |
| RedMultiplier | VTrailArea | |
| RefCount | VBase | |
| Remove(VBase *object, bool splice=false) | VGroup | |
| RenderOutside | VRenderGroup | |
| renderTex | VRenderGroup | protected |
| RenderViewTransform | VRenderGroup | |
| Resize(int width, int height) | VRenderGroup | virtual |
| Reverse() | VGroup | |
| Revive() override | VRenderGroup | virtual |
| Sort(std::function< bool(VBase *, VBase *)> func) | VGroup | |
| Sprite | VRenderGroup | |
| Swap(int a, int b) | VGroup | |
| type | VBase | |
| Update(float dt) override | VRenderGroup | virtual |
| updateTexture(const sf::Texture &texture) | VRenderGroup | protected |
| updateTransform() | VRenderGroup | protected |
| VBase() (defined in VBase) | VBase | inline |
| VClearLog() | VBase | static |
| VGroup(unsigned int maxSize=0) | VGroup | inline |
| visible | VBase | |
| VLog(const char *fmt,...) | VBase | static |
| VLogError(const char *fmt,...) | VBase | static |
| VRenderGroup(unsigned int maxSize=0) | VRenderGroup | |
| VRenderGroup(float x, float y, unsigned int width, unsigned int height, unsigned int maxSize=0) | VRenderGroup | |
| VRenderGroup(sf::Vector2f position, sf::Vector2u size, unsigned int maxSize=0) | VRenderGroup | |
| VRENDERGROUP_AFTER enum value | VRenderGroup | |
| VRENDERGROUP_BEFORE enum value | VRenderGroup | |
| VRENDERGROUP_BOTH enum value | VRenderGroup | |
| VRENDERGROUP_NO enum value | VRenderGroup | |
| VRenderGroupOutside enum name | VRenderGroup | |
| VString(const char *fmt,...) | VBase | static |
| VSUPERCLASS typedef | VTrailArea | |
| VTrailArea(float x, float y, unsigned int width, unsigned int height, unsigned int maxSize=0) | VTrailArea | |
| VTrailArea(sf::Vector2f position, sf::Vector2u size, unsigned int maxSize=0) | VTrailArea | |
| ~VBase() (defined in VBase) | VBase | inlinevirtual |
1.8.14