Vigilante Game Framework  1.0.0.8
A 2D/3D C++ Game Framework using SFML.
Public Member Functions | Public Attributes | List of all members
V3DMaterial Struct Reference

Material Structure. More...

#include <V3DLight.h>

Public Member Functions

 V3DMaterial (const sf::Vector3f specular=sf::Vector3f(), float shininess=0.0f)
 

Public Attributes

sf::Vector3f Specular
 Material Specular colour.
 
float Shininess
 Material Shininess coefficient.
 

Detailed Description

Material Structure.

Constructor & Destructor Documentation

◆ V3DMaterial()

V3DMaterial::V3DMaterial ( const sf::Vector3f  specular = sf::Vector3f(),
float  shininess = 0.0f 
)
inline
Parameters
specularMaterial specular colour.
shininessMaterial Shininess.

The documentation for this struct was generated from the following file: