Vigilante Game Framework  1.0.0.8
A 2D/3D C++ Game Framework using SFML.
Public Attributes | List of all members
VInputHandler::AxisInput Struct Reference

Axis Input Data. More...

#include <VInputHandler.h>

Public Attributes

sf::Keyboard::Key keyA
 Key Code for Negative Axis Input.
 
sf::Keyboard::Key keyB
 Key Code for Positive Axis Input.
 
sf::XInputDevice::XAxis gamepad
 Gamepad Axis.
 
float lastValue [CONTROLLER_COUNT]
 Previous frame's axis value.
 
float value [CONTROLLER_COUNT]
 Current frame's axis value.
 

Detailed Description

Axis Input Data.


The documentation for this struct was generated from the following file: