Vigilante Game Framework
1.0.0.8
A 2D/3D C++ Game Framework using SFML.
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Axis Input Data. More...
#include <VInputHandler.h>
Public Attributes | |
sf::Keyboard::Key | keyA |
Key Code for Negative Axis Input. | |
sf::Keyboard::Key | keyB |
Key Code for Positive Axis Input. | |
sf::XInputDevice::XAxis | gamepad |
Gamepad Axis. | |
float | lastValue [CONTROLLER_COUNT] |
Previous frame's axis value. | |
float | value [CONTROLLER_COUNT] |
Current frame's axis value. | |
Axis Input Data.