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Vigilante Game Framework
1.0.0.8
A 2D/3D C++ Game Framework using SFML.
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Axis Input Data. More...
#include <VInputHandler.h>
Public Attributes | |
| sf::Keyboard::Key | keyA |
| Key Code for Negative Axis Input. | |
| sf::Keyboard::Key | keyB |
| Key Code for Positive Axis Input. | |
| sf::XInputDevice::XAxis | gamepad |
| Gamepad Axis. | |
| float | lastValue [CONTROLLER_COUNT] |
| Previous frame's axis value. | |
| float | value [CONTROLLER_COUNT] |
| Current frame's axis value. | |
Axis Input Data.
1.8.14