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Vigilante Game Framework
1.0.0.8
A 2D/3D C++ Game Framework using SFML.
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Infomation for rendering individual tiles. More...
#include <VTilemap.h>
Public Attributes | |
| int | TileNumber |
| Frame Index to Render if not using AutoTile mode. | |
| int | AutoTileLevel |
| Which level (multiplied by 16) of tiles to use if rendering in AutoTile mode. | |
Infomation for rendering individual tiles.
1.8.14